Maps of the Month: Eberron: Rising from the Last War, Dungeon of the Mad Mage, Heroes of Battle, Castle Greyhawk

As we hit the battlefield, we look at a variety of maps in support of military campaigns.

WARNING: THESE MAPS MAY CONTAIN SPOILERS FOR  EBERRON: RISING FROM THE LAST WAR AND DUNGEON OF THE MAD MAGE.

EBERRON: RISING FROM THE LAST WAR

As the very title of the setting attests, Eberron is a world all too familiar with warfare. Its continent of Khorvaire still recovers from the devastating Last War, with military outposts serving a variety of purposes both during and after the war: as rest stops for platoons on the move, garrisons for inactive troops, armories where weapons are stored, staging points for scouts and rangers who keep an eye on nearby enemy movements, and defensive fortifications meant to protect passes, bridges, or other key strategic locations.

The following map looks at one such outpost, featuring a simple building containing barracks, officers’ quarters, and storage areas encased within multiple rings of fortification. A normal approach to the inner compound involves passing through one of two gate houses (protected by arrow slits and murder holes), crossing an open courtyard (with more arrow slits), passing through another small gate area, and traversing the training yard before finally reaching the lone entrance.

What mission might require crossing such dangerous ground? Perhaps there’s an urgent need to disable the rooftop artillery (akin to Band of BrothersBrécourt Manor Assault).

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Eberron: Rising From The Last War is available now with an MSRP of $49.95. You can find it at your local game store, book stores such as Barnes & Noble, as well as D&D BeyondRoll20, and Fantasy Grounds. It’s also available on Steam, or online at retailers such as Amazon.

 


DUNGEON OF THE MAD MAGE

When it comes to dungeon maps, it’s hard to beat the sprawling wonder of those found within Waterdeep: Dungeon of the Mad Mage. We’ve plucked another level from the book for use in your games:

Level 5: Wyllowwood

This subterranean level includes real forests nourished by magic, which Halaster regularly repopulates with birds, insects, rodents, and larger mammals. You might make use of the map for any sylvan location in your game (whether subterranean or surface) complete with rushing rivers, fortress walls, and secret tunnels. One can never have enough secret tunnels.

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Waterdeep: Dungeon of the Mad Mage is available now with an MSRP of $49.95. You can find it at your local game store, book stores such as Barnes & Noble, or online at retailers such as Amazon. It’s also available via Fantasy GroundsSteamRoll20, and at D&D Beyond.

 


HEROES OF BATTLE

In this issue’s Dragon Classics we look back at Heroes of Battle and below we’ve included a few maps from the book to support further battlefield scenarios in your campaigns:

Scenario 1: Get ‘Em Out Alive

 

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Scenario 2: Cut Supply Line

 

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Scenario 3: Battle of Shaura Valley

 

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As an added resource, you can also download this PDF of map keys for labeling any barriers, obstacles, or hazards on your battle maps:

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Heroes of Battle can be found at the DMs Guild in PDF form for $11.99. Prepare for war!

 


CASTLE GREYHAWK

Once adventurers have breached the castle walls and explored its corridors (whether it’s Castle Ravenloft, Cragmaw Castle, or even the Hall of the Fire Giant King), what lies beneath?

As seen above, Waterdeep: Dungeon of the Mad Mage offers extensive dungeon levels that can be implemented into your game. Another example of a dungeon that can be used in any adventure is 2007’s Expedition to the Ruins of Greyhawk—especially if you favor elaborate vertical exploration!

The ruins in question refer to the famed Castle Greyhawk, comprised here of three towers connected below ground: the Towers of Zagyg, Magic, and War. We’ve provided a map of the towers’ elaborate “roots” (which, when looking at them, could work for an adventure featuring an army of giant rats, giant ants, or perhaps competing armies of both networking their tunnels to strike at each other’s towers).

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In addition, we’ve added links to further dungeon maps from the adventure, which are available to download below:

Map 1: Abandoned Dungeon Area

 

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Map 2: Ruined Mining Area

 

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Map 3: Bridge Over a Vast Chasm

 

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Expedition to the Ruins of Greyhawk can be found at the DMs Guild in PDF form for $14.99. The good people of Greyhawk need you. What are you waiting for?

 


Cartographers

As always, our appreciation goes out to our amazing cartographers; this issue, these include Todd Gamble, Dyson Logos, and Mike Schley.